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News 

Keynote talk at Virtual Humans and Crowds in Immersive Environments (VHCIE)

March 15, 2017March 15, 2017 Ari Shapiro 0 Comments

Ari Shapiro will be giving one of the keynotes at the VHCIE workshop, colocated with IEEE VR in Mahnatten Beach,

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News 

Our technology was featured on the CBS Sunday Morning show

March 3, 2017March 15, 2017 Ari Shapiro 0 Comments

Our technology was featured on the CBS Sunday Morning show with David Pogue on a segment on creating digital actors:

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News 

Best Presentation award at ACM SIGGRAPH Motion in Games conference

October 16, 2016March 15, 2017 Ari Shapiro 0 Comments

Our team has won the Best Presentation award at the ACM SIGGRAPH Conference on Motion in Games in San Francisco

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News 

Keynote talk at Computer Graphics International, Crete, Greece

June 28, 2016March 15, 2017 Ari Shapiro 0 Comments

Ari Shapiro gave a keynote talk at the CGI Conference entitled: “Rapid Creation of Digital Characters”  

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News 

Honorable Mention, IEEE VR

April 2, 2016March 15, 2017 Ari Shapiro 0 Comments

Our demo: Automatic Acquisition and Animation of Virtual Avatars A. Shapiro, A. Feng, R. Wang, G. Medioni, E. Suma  

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News 

Practical Character Physics for animators YouTube video

February 18, 2016March 15, 2017 Ari Shapiro 0 Comments

Uploaded the Practical Character Physics for Animators talk which covers the need for physics visualization in an animator’s toolset with

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News 

Fast Avatar Capture Kinect v1 Software released

February 6, 2016March 15, 2017 Ari Shapiro 0 Comments

We have released for download the software to create a 3D model of yourself using a single Microsoft Kinect v1.

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News 

Autorigger and Reshaper software released

November 14, 2015March 15, 2017 Ari Shapiro 0 Comments

We have released the autorigger and reshaper software that allows you to automatically rig and reshape a 3D character scan.

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News 

Mobile Virtual Human Platform Software Released

August 22, 2015March 15, 2017 Ari Shapiro 0 Comments

We have released our platform for creating virtual humans on mobile (Android) devices using only a few lines of code.

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News 

SIGGRAPH Real Time Live: My Digital Face

August 12, 2015March 15, 2017 Ari Shapiro 0 Comments

Our presentation at SIGGRAPH’s Real Time Live called ‘My Digital Face’. We scanned, constructed and animated a photorealistic face (of

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Recent Posts

  • Keynote talk at Virtual Humans and Crowds in Immersive Environments (VHCIE) March 15, 2017
  • Our technology was featured on the CBS Sunday Morning show March 3, 2017
  • Best Presentation award at ACM SIGGRAPH Motion in Games conference October 16, 2016
  • Keynote talk at Computer Graphics International, Crete, Greece June 28, 2016
  • Honorable Mention, IEEE VR April 2, 2016
  • Practical Character Physics for animators YouTube video February 18, 2016
  • Fast Avatar Capture Kinect v1 Software released February 6, 2016
  • Autorigger and Reshaper software released November 14, 2015
  • Mobile Virtual Human Platform Software Released August 22, 2015
  • SIGGRAPH Real Time Live: My Digital Face August 12, 2015
  • Best Poster award, Interactive 3D Graphics conference March 1, 2015
  • SIGGRAPH Real Time Live: Make Me an Avatar August 11, 2014
  • Best Paper award, Motion in Games conference November 17, 2012
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